{"id":6311,"date":"2025-05-19T23:31:41","date_gmt":"2025-05-19T15:31:41","guid":{"rendered":"https:\/\/cicserver.com\/bethesda-shows-even-more-support-to-the-skyblivion-mod-team-hosts-them-at-rockville-headquarters\/"},"modified":"2025-05-19T23:31:41","modified_gmt":"2025-05-19T15:31:41","slug":"bethesda-shows-even-more-support-to-the-skyblivion-mod-team-hosts-them-at-rockville-headquarters","status":"publish","type":"post","link":"https:\/\/cicserver.com\/de\/bethesda-shows-even-more-support-to-the-skyblivion-mod-team-hosts-them-at-rockville-headquarters\/","title":{"rendered":"Bethesda Shows Even More Support To The Skyblivion Mod Team, Hosts Them At Rockville Headquarters"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>Bethesda showed even more support to the Skyblivion mod team, and invited them to tour Bethesda Studios headquarters in Rockville, Maryland. The Skyblivion team shared the excursion with <a href=\"https:\/\/x.com\/TESRSkyblivion\/status\/1923793664112726161\">a post on X<\/a>, with photos from the studio and with developers from Bethesda, including Todd Howard, thanking the studio for having them and showing them around.<\/p>\n<p>&#8220;<em>Thank you to our friends Bethesda Studios for having us over and showing us around!<\/em>&#8221; the post reads. &#8220;<em>Meeting the legendary people behind some of our favorite games was incredible and was only matched by their shared enthusiasm for Skyblivion and the modding community<\/em>.&#8221;<\/p>\n<p>It&#8217;s the latest show of support after <a href=\"https:\/\/wccftech.com\/bethesda-provided-game-codes-for-the-oblivion-remaster-to-the-entire-skyblivion-team\/\">Bethesda gifted the entire Skyblivion team game keys<\/a> for the recently released Elder Scrolls IV: Oblivion Remastered.<\/p>\n<p>If you weren&#8217;t aware, Skyblivion is a total conversion mod effort to take The Elder Scrolls IV: Oblivion, and recreate it in The Elder Scrolls V: Skyrim. It&#8217;s been in development for <a href=\"https:\/\/wccftech.com\/skyrim-special-edition-oblivion-remaster-mod-skyblivion-gets-new-teaser-trailer\/\">more than eight years<\/a>, and is finally <a href=\"https:\/\/wccftech.com\/skyblivion-team-confirms-2025-launch-window-though-dlcs-will-come-later\/\">due to release sometime in 202<\/a>5, though it&#8217;ll just be the base Oblivion game on launch, with the Oblivion DLCs due to come sometime later.<\/p>\n<p>When the Oblivion Remaster was first spotted online, ahead of it being officially revealed, Wccftech reached out to the Skyblivion team, who had no ill-will towards the work that Bethesda was doing in its own remastering of Oblivion.<\/p>\n<p>&#8220;<em>For the community, it is a win-win as you get twice the amount of Oblivion this year. All love and no hate towards the people who made the official remaster,<\/em>&#8221; said the Skyblivion team lead Rebelzize.<\/p>\n<p>&#8220;<em>It looks like a cool take on it and totally different from what my vision was. Looking forward to trying it myself. Luckily, this thing [Skyblivion] was all about passion from the start, and it still is. I&#8217;ve gotten more out of this than I ever imagined: friends, experience, and it made me realize I wanted to work in the gaming industry, which I ended up doing, and at the end of the day, it only exists because Bethesda allowed it, so I guess if the official remake is real, it&#8217;s good that we were still allowed to exist at all.<\/em>&#8220;<\/p>\n<\/p><\/div>","protected":false},"excerpt":{"rendered":"<p>Bethesda showed even more support to the Skyblivion mod team, and invited them to tour Bethesda Studios headquarters in Rockville, Maryland. The Skyblivion team shared the excursion with a post on X, with photos from the studio and with developers from Bethesda, including Todd Howard, thanking the studio for having them and showing them around. [&hellip;]<\/p>","protected":false},"author":3,"featured_media":6312,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[1],"tags":[],"class_list":{"0":"post-6311","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-blog"},"_links":{"self":[{"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/posts\/6311","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/comments?post=6311"}],"version-history":[{"count":0,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/posts\/6311\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/media\/6312"}],"wp:attachment":[{"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/media?parent=6311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/categories?post=6311"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cicserver.com\/de\/wp-json\/wp\/v2\/tags?post=6311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}